Entertainment & Media

Attention is the most contested resource on the internet. In entertainment, you don't lose users to competitors — you lose them to TikTok, to YouTube, to the next notification. The moment your experience asks for a second of patience that wasn't budgeted, your user is gone. Conversion in this category isn't about persuasion. It's about removing every obstacle between curiosity and consumption.

Friction points you'll recognize

  • Free-trial-to-paid conversion stuck below where it should be, despite strong content
  • Users who sign up, watch one thing, and never come back — no activation, no habit
  • Cancellation flows that lose users who could have been saved with a different offer at the right moment
  • Recommendation systems that surface what's easy to recommend instead of what would create the next viewing session
  • Onboarding that drops users into a catalog without helping them find their first "watch"
  • Push and email communications that interrupt instead of reactivating

What we test for you

  • The full signup-to-first-watch flow, including how quickly users find something to consume
  • Free-trial-to-paid conversion logic and timing
  • Onboarding and first-week experience — when habit is formed or lost
  • Recommendation and discovery surfaces — search, categories, personalization
  • Lifecycle communications: trial reminders, win-back, new-content alerts, cancellation save flows
  • Mobile experience benchmarked against the platforms competing for the same attention

What you receive

  • A funnel map from signup to first-watch to habitual user, with drop-off points identified
  • An evaluation of recommendation quality and discovery surfaces
  • Recommendations to improve trial-to-paid conversion and first-week retention
  • A review of lifecycle communications, including cancellation save flows
  • Suggestions to reduce time-to-first-watch for new users
  • A 30-day follow-up session